AoeStats
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Black Forest

508533388Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 43m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Portuguese · Belgium
1213
+4
🇧🇷 Inca · Brazil
1082
+7
🇺🇸 Portuguese · United States
988
+10
🇪🇨 Byzantines · Ecuador
979
+10
🇩🇪 Lithuanians · Germany
952
-12
🇪🇨 Spanish · Ecuador
950
-10
🇦🇷 Vietnamese · Argentina
804
-6
🇬🇧 Khmer · United Kingdom
680
-3
Player eAPM Actions Feudal Castle Imperial Opening
36 1,584 14:02 18:23 35:34 ⛏ Fast Castle
20 878 11:38 18:13 34:51 ⛏ Fast Castle
20 860 12:43 16:30 33:44 ⛏ Fast Castle
16 695 12:53 19:48 34:04 ⚔ FC into Scouts
16 716 11:27 18:15 33:07 ⛏ Fast Castle
16 697 13:19 18:46 34:09 ⛏ Fast Castle
16 696 10:41 20:58 27:45 ◆ FC into Fast Imp
16 720 11:59 17:05 32:21 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,975 14,909 10,270 3,285 47,439 51,019
19,900 13,262 9,775 3,580 46,517 53,547
22,195 12,914 8,055 1,590 44,754 53,179
15,135 14,081 6,100 2,030 37,346 48,097
8,325 8,220 9,885 6,700 33,130 48,738
15,775 7,935 4,700 2,250 30,660 47,266
10,790 10,699 4,100 1,450 27,039 31,223
8,280 6,629 4,265 2,310 21,484 25,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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