Four Lakes
509937693Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
31m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
jugi's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,978 analysed 1v1 players on Four Lakes.
DK_Vamos Jefe de Equipo
S
Feudal Age
9:38
vs 10:51
top 12%
Castle Age
19:51
vs 20:09
top 46%
Imperial Age
31:41
vs 36:23
top 14%
eAPM
49
vs 32
top 20%
First military
11:27
vs 12:45
top 33%
▲
Fast Feudal Age at 9:38 — faster than 88% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:41 — faster than 86% of analysed players on Four Lakes
▲
High eAPM (49) — top quarter of analysed players
jugi
A
Feudal Age
11:58
vs 10:51
btm 21%
Castle Age
16:42
vs 20:09
top 13%
Imperial Age
—
vs 36:23
btm 0%
eAPM
70
vs 32
top 6%
First military
12:43
vs 12:45
top 50%
▼
Slow Feudal Age at 11:58 — slower than 79% of analysed players on Four Lakes
▲
Fast Castle Age at 16:42 — faster than 87% of analysed players on Four Lakes
▲
High eAPM (70) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 16:42