Four Lakes
509464617Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
33m 19s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
jugi's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
jugi
A
Feudal Age
12:56
vs 10:51
btm 9%
Castle Age
16:33
vs 20:09
top 12%
Imperial Age
26:23
vs 36:23
top 1%
eAPM
59
vs 32
top 11%
First military
18:21
vs 12:45
btm 14%
▼
Slow Feudal Age at 12:56 — slower than 91% of analysed players on Four Lakes
▲
Fast Castle Age at 16:33 — faster than 88% of analysed players on Four Lakes
▲
Fast Imperial Age at 26:23 — faster than 99% of analysed players on Four Lakes
▲
High eAPM (59) — top quarter of analysed players
▼
First military only at 18:21 (Janissary) — later than 86% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 16:32
Aguscjs
B
Feudal Age
11:40
vs 10:51
btm 27%
Castle Age
16:04
vs 20:09
top 8%
Imperial Age
32:35
vs 36:23
top 20%
eAPM
26
vs 32
btm 37%
First military
17:27
vs 12:45
btm 17%
▲
Fast Castle Age at 16:04 — faster than 92% of analysed players on Four Lakes
▲
Fast Imperial Age at 32:35 — faster than 80% of analysed players on Four Lakes
▲
Town centers almost never idle — 24s across the first 16:04