AoeStats
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Black Forest

508571834Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 52m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
580
+12
🇺🇸 Franks · United States
579
+12
🇺🇸 Burgundians · United States
571
+12
🇺🇸 Spanish · United States
511
+16
🇺🇸 Malians · United States
809
-74
🇺🇸 Japanese · United States
457
-12
🇺🇸 Italians · United States
407
-10
🇺🇸 Celts · United States
298
-6
Player eAPM Actions Feudal Castle Imperial Opening
14 728 18:05 36:35 — ⚔ Scout Rush
13 700 11:14 18:47 36:05 ⛏ Fast Castle
13 680 13:01 22:16 37:04
11 565 13:23 23:12 38:05 ⛏ Fast Castle
11 574 14:12 35:46 —
10 513 23:40 38:30 48:51 ⚔ Drush FC
10 522 14:41 22:02 32:44 ⛏ Fast Castle
9 494 13:44 21:18 37:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,250 17,794 17,960 2,300 62,304 77,043
19,765 19,850 18,455 2,250 60,320 66,407
17,620 14,755 12,685 1,600 46,660 61,967
16,745 15,935 9,125 1,650 43,455 59,830
16,200 7,925 9,065 3,310 36,500 43,385
14,020 13,400 5,125 1,825 34,370 43,263
11,600 8,897 4,585 3,555 28,637 31,236
9,845 6,055 2,360 1,870 20,130 29,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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