AoeStats
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Arena

510713987Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 44m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Wu · United Kingdom
877
+14
🇬🇧 Slavs · United Kingdom
862
+15
🇫🇷 Italians · France
792
+18
🇺🇸 Goths · United States
727
+21
🇭🇰 Persians · Hong Kong SAR China
900
-20
🇨🇳 Persians · China
829
-17
🇭🇰 Mongols · Hong Kong SAR China
811
-16
🇪🇸 Burgundians · Spain
793
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 1,210 9:13 20:14 32:15 ⛏ Fast Castle
25 1,101 10:34 16:48 35:35 ⛏ Fast Castle
20 890 10:14 20:49 34:25 ⛏ Fast Castle
15 642 13:03 21:07 34:00 ⛏ Fast Castle
14 634 12:28 18:28 39:27 ⛏ Fast Castle
12 522 10:52 18:35 26:22 ⛏ Fast Castle
12 532 10:37 20:11 32:32 ⛏ Fast Castle
9 405 28:02 34:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,165 18,700 12,855 1,800 63,520 66,473
26,130 16,256 9,390 2,600 54,376 70,053
15,400 15,740 6,895 3,055 41,090 43,965
20,915 10,455 5,430 1,500 38,300 43,433
13,560 10,745 8,865 2,700 35,870 38,967
15,815 10,860 4,200 1,710 32,585 37,603
9,580 7,430 5,600 1,415 24,025 28,528
4,470 3,530 640 825 9,465 10,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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