AoeStats
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Arena

509912083Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 43m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
766
+13
🇫🇷 Italians · France
762
+13
🇮🇳 Malay · India
674
+18
🇺🇸 Burgundians · United States
668
+17
🇵🇹 Lithuanians · Portugal
726
-16
🇧🇾 Inca · Belarus
702
-15
🇩🇪 Vietnamese · Germany
695
-15
🇸🇪 Ethiopians · Sweden
688
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,248 13:34 19:45 34:57 ⚔ Archer Rush
25 1,066 13:51 20:19 42:04 ⛏ Fast Castle
16 714 13:14 18:02 31:54 ⛏ Fast Castle
15 665 10:34 21:24 — ⚔ Champis FC
15 647 14:14 21:00 34:57 ⚔ FC into Archers
13 575 10:40 17:08 33:20 ⛏ Fast Castle
12 538 13:02 20:55 34:48 ⛏ Fast Castle
11 483 10:54 19:45 35:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,195 9,550 7,370 3,700 39,815 50,001
15,550 13,465 8,200 1,600 38,815 41,805
14,000 12,930 6,465 1,740 35,135 42,708
17,620 8,560 7,245 1,090 34,515 44,349
9,925 9,245 5,420 2,340 26,930 33,120
10,850 9,085 4,470 1,400 25,805 28,512
10,505 5,865 3,320 2,900 22,590 32,283
7,795 6,105 2,995 750 17,645 21,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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