AoeStats
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Fortress

509832450Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 55m 51s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Mongols · Australia
819
+13
🇨🇳 Bohemians · China
815
+13
🇺🇸 Franks · United States
788
+15
🇹🇼 Britons · Taiwan
751
+16
🇫🇷 Italians · France
777
-15
🇪🇸 Franks · Spain
758
-14
🇩🇪 Lithuanians · Germany
756
-14
🇪🇸 Spanish · Spain
743
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,658 6:05 17:34 32:33 ⛏ Fast Castle
26 1,425 8:14 12:51 25:09 ⛏ Fast Castle
23 1,279 8:24 14:12 26:45 ⛏ Fast Castle
22 1,233 9:05 17:37 35:33 ⛏ Fast Castle
14 794 8:35 13:28 23:24 ⛏ Fast Castle
13 747 6:51 14:55 34:44 ⛏ Fast Castle
12 673 7:02 14:49 28:39 ⛏ Fast Castle
10 558 7:06 15:12 33:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,750 40,315 26,755 5,295 96,115 104,480
32,860 21,065 26,445 2,350 82,720 85,272
32,105 21,645 23,875 2,150 79,775 90,235
30,530 15,800 17,185 2,940 66,455 81,999
24,510 14,895 14,745 1,455 55,605 78,323
23,020 12,820 16,625 2,390 54,855 63,841
17,495 17,780 12,340 3,395 51,010 61,980
9,210 12,540 6,305 2,745 30,800 34,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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