Arabia
510212561Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
48m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MaxedWayOut
57 units ordered
Cavalry Archer21
Pikeman13
Archer7
Scout Cavalry5
Spearman5
Magyar Huszar4
Knight2
First military 11:28 — Scout Cavalry
Materia_Fox
90 units ordered
Knight35
Elite Skirmisher30
Spearman9
Throwing Axeman9
Trebuchet5
Monk1
Skirmisher1
First military 13:16 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MaxedWayOut’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Materia_Fox’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3