Arabia
504122222Analyzed1v1 RM
·
27d ago on Sep 4, 2026·
14m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MIKEROOS's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
BOT Unko
C
Feudal Age
10:08
vs 9:49
btm 40%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
26
vs 38
btm 23%
First military
8:26
vs 10:33
top 15%
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (11:22) — usually safest before it
▲
Early military at 8:26 (Militia) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 14:10
MIKEROOS
D
Feudal Age
10:49
vs 9:49
btm 23%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
26
vs 38
btm 23%
▼
Slow Feudal Age at 10:49 — slower than 77% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▲
Town centers almost never idle — 9s across the first 14:10