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Nomad

510300731Analyzed
4v4 RM · 4h ago on Sep 30, 2026· 38m 31s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1033
+15
🇮🇳 Spanish · India
1031
+15
🇨🇳 Malay · China
940
+19
🇨🇳 Wu · China
925
+19
🇹🇼 Celts · Taiwan
1037
-18
🇨🇳 Vikings · China
1015
-17
🇫🇷 Teutons · France
1006
-17
🇨🇳 Persians · China
988
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,346 12:59 23:48 — ⚔ Scouts into Fish Boom
29 1,100 12:42 22:21 32:54 ⚔ Fish Boom into Scouts
27 1,026 14:27 20:12 36:26 ⛏ Fast Castle
23 896 14:33 24:41 — ⛏ Fish Boom into Fire Galleys
22 859 13:27 22:47 —
20 772 14:34 20:20 — ⚔ Fish Boom into Towers FC
19 747 14:23 22:26 — ⚔ Towers FC
11 443 16:43 29:14 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
13,550 9,699 4,780 2,470 30,499 31,255
13,735 9,574 3,470 2,250 29,029 30,312
10,770 10,541 700 2,390 24,401 28,152
8,915 8,406 3,620 2,315 23,256 25,512
10,620 7,764 1,480 2,400 22,264 25,188
7,150 7,175 2,495 1,800 18,620 21,369
6,500 5,395 1,670 1,225 14,790 17,276
5,040 5,890 1,345 300 12,575 13,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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