AoeStats
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Arena

510283659Analyzed
4v4 RM · 5h ago on Sep 30, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Bohemians · Sweden
1016
+17
🇨🇳 Armenians · China
962
+20
🇨🇳 Mongols · China
961
+20
🇫🇷 Khmer · France
917
+21
🇮🇳 Spanish · India
1068
-21
🇬🇧 Hindustanis · United Kingdom
1058
-20
🇪🇸 Japanese · Spain
1024
-19
🇹🇼 Slavs · Taiwan
1015
-18
Player eAPM Actions Feudal Castle Imperial Opening
41 1,877 12:08 16:03 35:03 ⛏ Fast Castle
38 1,774 10:09 14:20 30:09 ⛏ Fast Castle
32 1,471 11:01 16:19 33:04 ⛏ Fast Castle
29 1,334 10:26 19:35 30:58
29 1,339 10:47 14:43 31:47 ⛏ Fast Castle
28 1,298 10:51 14:57 34:22 ⛏ Fast Castle
24 1,115 10:14 15:25 31:59 ⛏ Fast Castle
15 694 11:31 20:09 33:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,205 19,505 15,315 2,350 74,375 85,935
24,920 18,590 17,605 2,900 64,015 72,737
31,985 11,795 10,695 935 55,410 67,374
22,800 11,255 10,665 3,645 48,365 56,728
11,050 18,130 10,300 1,115 40,595 53,665
12,305 12,416 5,330 935 30,986 34,152
15,395 8,430 5,055 890 29,770 35,429
9,540 10,875 6,590 1,950 28,955 31,383
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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