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Lombardia

508139443Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 82m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Britons · Canada
754
+15
🇲🇽 Aztecs · Mexico
714
+17
🇲🇽 Japanese · Mexico
625
+22
🇳🇿 Wei · New Zealand
607
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🇺🇸 Turks · United States
766
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🇺🇸 Britons · United States
758
-20
🇺🇸 Burgundians · United States
755
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🇺🇸 Bohemians · United States
659
-30
Player eAPM Actions Feudal Castle Imperial Opening
43 3,501 10:46 23:38 39:20 ⚔ Scout Rush
31 2,550 12:48 17:39 36:02 ⛏ Fast Castle
26 2,119 11:37 19:46 41:05 ⛏ Fast Castle
20 1,674 10:15 16:56 30:54 ⛏ Fast Castle
14 1,147 10:34 16:08 34:54 ⛏ Fast Castle
14 1,181 14:19 29:28 42:42
14 1,131 12:25 17:41 38:17 ⚔ FC into Skirms
12 956 14:26 19:56 38:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,370 38,790 25,800 4,655 89,615 108,014
31,905 29,852 21,290 4,240 87,287 109,628
33,535 26,691 16,635 4,465 81,326 85,702
38,850 15,545 21,785 3,155 79,335 91,651
29,245 17,414 20,220 3,740 70,619 99,927
23,785 19,700 15,925 6,660 66,070 106,415
24,400 11,790 20,195 1,400 57,785 73,756
17,770 20,785 15,690 2,950 57,195 65,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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