Arabia
510340778Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
38m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Gobbor's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Gobbor
D
Feudal Age
12:08
vs 9:49
btm 7%
Castle Age
28:31
vs 21:49
btm 4%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
12:19
vs 10:33
btm 27%
▼
Slow Feudal Age at 12:08 — slower than 93% of analysed players on Arabia
▼
Slow Castle Age at 28:31 — slower than 96% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 7:01 of the first 28:31 — keep villagers queued
LENTEJAMAN1
D
Feudal Age
10:30
vs 9:49
btm 30%
Castle Age
25:02
vs 21:49
btm 14%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
11:29
vs 10:33
btm 35%
▼
Slow Castle Age at 25:02 — slower than 86% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 13s across the first 25:02