AoeStats
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MegaRandom

507530659Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 34m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Goths · Mexico
1377
+14
🇲🇽 Vietnamese · Mexico
1349
+15
🇯🇵 Burgundians · Japan
1324
+16
🇲🇽 Spanish · Mexico
1265
+20
🇹🇷 Franks · Türkiye
1360
-17
🇨🇱 Mongols · Chile
1347
-17
🇵🇪 Khmer · Peru
1343
-17
🇬🇧 Malians · United Kingdom
1289
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,338 12:34 23:41 — ⚔ Scout Rush
36 1,231 14:44 18:49 — ⛏ Fast Castle
36 1,249 16:55 28:16 — ⚔ Drush into Towers FC
33 1,145 11:50 23:41 — ⚔ Archer Rush
33 1,152 13:59 28:15 — ⚔ Scout Rush
27 918 14:25 23:31 — ⚔ Scout Rush
22 755 12:39 16:55 — ⛏ Fast Castle
18 619 12:44 22:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
6,870 5,939 1,910 1,050 15,769 15,642
8,150 4,827 2,020 200 15,197 17,379
4,595 5,964 1,790 2,050 14,399 14,415
5,525 5,789 440 1,985 13,739 15,694
5,825 5,106 1,375 850 13,156 14,347
5,410 4,608 1,445 525 11,988 13,895
5,680 4,165 300 400 10,545 9,891
5,235 4,015 440 470 10,160 9,550
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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