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Arena

507087963Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 33m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1546
+10
🇰🇷 Bohemians · South Korea
1486
+12
🇹🇼 Spanish · Taiwan
1471
+13
🇭🇰 Bengalis · Hong Kong SAR China
1468
+13
🇻🇳 Romans · Vietnam
1540
-17
🇨🇳 Spanish · China
1373
-11
🇯🇵 Hindustanis · Japan
1363
-10
🇫🇷 Khmer · France
1346
-10
Player eAPM Actions Feudal Castle Imperial Opening
42 1,436 10:21 13:59 30:53 ⛏ Fast Castle
41 1,404 10:50 14:32 — ⛏ Fast Castle
41 1,373 10:25 14:18 — ⚔ FC into Scouts
40 1,365 10:34 14:10 29:30 ⛏ Fast Castle
38 1,273 10:23 14:15 31:01 ⚔ FC into Archers
37 1,258 9:30 15:30 29:49 ⛏ Fast Castle
37 1,264 10:51 14:38 30:00 ⛏ Fast Castle
30 1,030 10:33 14:13 27:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,425 15,242 8,860 2,395 39,922 43,884
17,320 10,855 8,660 1,600 38,435 43,118
17,335 12,805 6,175 1,605 37,920 41,109
13,670 8,785 4,080 1,040 27,575 31,427
11,250 9,465 5,625 200 26,540 30,114
10,875 7,025 4,510 1,265 23,675 26,074
9,485 8,855 2,275 300 20,915 24,732
9,870 6,588 2,510 1,080 20,048 22,114
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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