Arabia
509944415Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
40m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
antoinedeutsch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
antoinedeutsch
D
Feudal Age
13:16
vs 9:49
btm 3%
Castle Age
24:44
vs 21:49
btm 16%
Imperial Age
—
vs 38:58
btm 0%
eAPM
20
vs 38
btm 12%
First military
14:40
vs 10:33
btm 16%
▼
Slow Feudal Age at 13:16 — slower than 97% of analysed players on Arabia
▼
Slow Castle Age at 24:44 — slower than 84% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 8:02 of the first 24:44 — keep villagers queued
Raangon
D
Feudal Age
15:56
vs 9:49
btm 1%
Castle Age
39:11
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
25
vs 38
btm 22%
First military
16:34
vs 10:33
btm 12%
▼
Slow Feudal Age at 15:56 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 39:11 — slower than 100% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom after the Feudal click (23:18) — usually safest before it
▼
First military only at 16:34 (Militia) — later than 88% of analysed players on Arabia
▼
Town centers idle 9:13 of the first 39:11 — keep villagers queued