Four Lakes
508066230Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
44m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
enanone's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Gus Dekkers
B
Feudal Age
9:22
vs 10:51
top 7%
Castle Age
22:38
vs 20:09
btm 24%
Imperial Age
37:23
vs 36:23
btm 42%
eAPM
36
vs 32
top 41%
First military
10:50
vs 12:45
top 24%
▲
Fast Feudal Age at 9:22 — faster than 93% of analysed players on Four Lakes
▼
Slow Castle Age at 22:38 — slower than 76% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 22:38
enanone
C
Feudal Age
10:19
vs 10:51
top 33%
Castle Age
22:30
vs 20:09
btm 25%
Imperial Age
40:59
vs 36:23
btm 20%
eAPM
22
vs 32
btm 25%
First military
11:26
vs 12:45
top 32%
▼
Slow Castle Age at 22:30 — slower than 75% of analysed players on Four Lakes
▼
Slow Imperial Age at 40:59 — slower than 80% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (11:08) — usually safest before it
▲
Town centers almost never idle — 1s across the first 22:30