AoeStats
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Arena

510354142Analyzed
4v4 RM · 4h ago on Sep 30, 2026· 45m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1043
+18
🇨🇳 Mongols · China
1009
+19
🇨🇳 Inca · China
998
+20
🇨🇴 Slavs · Colombia
978
+20
🇹🇷 Byzantines · Türkiye
1175
-23
🇦🇷 Berbers · Argentina
1074
-19
🇹🇷 Franks · Türkiye
1068
-19
🇹🇷 Khmer · Türkiye
1005
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 1,669 10:06 14:26 31:03 ⛏ Fast Castle
37 1,695 9:38 13:49 32:31 ⛏ Fast Castle
37 1,675 10:37 14:33 35:00 ⛏ Fast Castle
35 1,598 10:32 14:08 30:28 ⛏ Fast Castle
26 1,196 9:37 13:49 31:02 ⛏ Fast Castle
26 1,179 10:57 14:57 31:47 ⛏ Fast Castle
21 959 11:11 14:53 32:39 ⛏ Fast Castle
18 820 10:21 13:40 30:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,440 13,150 24,570 3,555 70,715 73,973
25,020 19,750 13,015 2,150 59,935 70,940
28,145 14,900 13,300 1,700 58,045 73,283
21,525 15,235 12,050 2,150 50,960 58,208
20,750 11,085 13,250 1,700 46,785 65,310
17,795 14,655 10,940 2,150 45,540 64,164
16,075 13,010 7,260 950 37,295 46,446
15,960 12,255 7,450 1,290 36,955 43,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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