Arabia
510324764Analyzed1v1 RM
·
15h ago on Sep 30, 2026·
35m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
carlobanchon
105 units ordered
Eagle Scout59
Pikeman20
Archer8
Crossbowman7
Militia5
Spearman3
Monk3
First military 8:57 — Militia
HaRaDrIaM
63 units ordered
Knight35
Skirmisher11
Archer7
Monk5
Mangonel5
First military 10:56 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
carlobanchon’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
HaRaDrIaM’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3