AoeStats
← Paulo Silas

Yucatan

510445024Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 50m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
967
+16
🇺🇸 Inca · United States
939
+17
🇨🇳 Chinese · China
931
+18
🇵🇪 Franks · Peru
878
+20
🇦🇷 Mongols · Argentina
1137
-24
🇦🇷 Ethiopians · Argentina
967
-18
🇦🇷 Spanish · Argentina
904
-15
🇦🇷 Magyars · Argentina
866
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,429 13:51 19:24 24:57 ◆ FC into Fast Imp
39 1,986 9:30 18:50 40:48 ⚔ Archer Rush
28 1,397 9:33 13:47 33:36 ⛏ Fast Castle
28 1,417 15:38 20:33 47:58 ⛏ Fast Castle
25 1,251 11:01 17:13 32:12 ⚔ Archer Rush
21 1,075 11:03 21:11 42:36 ⚔ Scout Rush
19 973 11:26 20:25 31:46 ⚔ Champis FC
14 732 10:38 19:15 36:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,710 19,410 15,005 3,380 63,505 84,125
25,215 8,609 11,500 3,055 48,379 53,854
17,410 5,745 13,415 3,450 40,020 44,173
16,805 11,730 4,890 1,195 34,620 45,801
11,640 10,860 10,235 290 33,025 43,772
9,675 9,440 8,200 2,800 30,115 38,490
11,290 9,452 6,955 2,150 29,847 30,951
14,040 5,033 8,200 1,500 28,773 36,516
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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