Glade
510560533Analyzed1v1 RM
·
9h ago on Oct 1, 2026·
50m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GS_JL's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,510 analysed 1v1 players on Glade.
Антон Романович
D
Feudal Age
10:50
vs 10:40
btm 45%
Castle Age
21:59
vs 19:44
btm 29%
Imperial Age
43:21
vs 35:08
btm 9%
eAPM
17
vs 30
btm 12%
First military
15:24
vs 13:37
btm 41%
▼
Slow Imperial Age at 43:21 — slower than 91% of analysed players on Glade
▼
Low eAPM (17) — busier hands win idle time back
GS_JL
B
Feudal Age
9:43
vs 10:40
top 20%
Castle Age
20:56
vs 19:44
btm 38%
Imperial Age
40:42
vs 35:08
btm 16%
eAPM
33
vs 30
top 42%
First military
14:16
vs 13:37
btm 46%
▲
Fast Feudal Age at 9:43 — faster than 80% of analysed players on Glade
▼
Slow Imperial Age at 40:42 — slower than 84% of analysed players on Glade
▲
Town centers almost never idle — 41s across the first 20:56