Four Lakes
509181521Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
57m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Turmoil Yeti's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Turmoil Yeti
D
Feudal Age
12:10
vs 10:51
btm 18%
Castle Age
23:29
vs 20:09
btm 17%
Imperial Age
44:37
vs 36:23
btm 9%
eAPM
22
vs 32
btm 25%
First military
12:18
vs 12:45
top 45%
▼
Slow Feudal Age at 12:10 — slower than 82% of analysed players on Four Lakes
▼
Slow Castle Age at 23:29 — slower than 83% of analysed players on Four Lakes
▼
Slow Imperial Age at 44:37 — slower than 91% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (20:31) — usually safest before it
▼
Town centers idle 4:36 of the first 23:28 — keep villagers queued
Nerona Imu
B
Feudal Age
10:46
vs 10:51
top 48%
Castle Age
18:23
vs 20:09
top 29%
Imperial Age
36:15
vs 36:23
top 49%
eAPM
18
vs 32
btm 16%
First military
14:24
vs 12:45
btm 36%
▲
Fast Castle Age at 18:23 — faster than 71% of analysed players on Four Lakes
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (10:48) — usually safest before it
▼
Town centers idle 4:48 of the first 18:23 — keep villagers queued