Arena
506975757Analyzed1v1 RM
·
15d ago on Sep 16, 2026·
56m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Turmoil Yeti's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
Turmoil Yeti
D
Feudal Age
11:19
vs 10:54
btm 34%
Castle Age
21:10
vs 16:19
btm 14%
Imperial Age
37:18
vs 32:19
btm 17%
eAPM
20
vs 27
btm 28%
First military
11:56
vs 17:05
top 5%
▼
Slow Castle Age at 21:10 — slower than 86% of analysed players on Arena
▼
Slow Imperial Age at 37:18 — slower than 83% of analysed players on Arena
▼
Loom after the Feudal click (34:24) — usually safest before it
▲
Early military at 11:56 (Spearman) — earlier than 95% of analysed players on Arena
▼
Town centers idle 4:14 of the first 21:09 — keep villagers queued
Rankstrail
D
Feudal Age
12:20
vs 10:54
btm 12%
Castle Age
19:55
vs 16:19
btm 20%
Imperial Age
38:29
vs 32:19
btm 13%
eAPM
15
vs 27
btm 12%
First military
18:19
vs 17:05
btm 38%
▼
Slow Feudal Age at 12:20 — slower than 88% of analysed players on Arena
▼
Slow Castle Age at 19:55 — slower than 80% of analysed players on Arena
▼
Slow Imperial Age at 38:29 — slower than 87% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (17:12) — usually safest before it
▲
Town centers almost never idle — 31s across the first 19:55