AoeStats
← Adolphe Kent

Arabian Desert

510074182Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 75m 25s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bulgarians · France
838
+17
🇦🇷 Berbers · Argentina
862
-17
Player eAPM Actions Feudal Castle Imperial Opening
43 3,265 12:30 18:52 37:12 ⛏ Fast Castle
29 2,172 11:25 19:48 34:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,910 30,593 28,060 5,205 113,768 124,593
27,500 36,081 25,275 1,700 90,556 93,678
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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