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Black Forest

510158174Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 54m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Goths · Germany
1089
+13
🇳🇱 Malians · Netherlands
1028
+15
🇩🇪 Khmer · Germany
1007
+16
🇳🇱 Huns · Netherlands
996
+17
🇹🇷 Koreans · Türkiye
1076
-18
🇹🇷 Saracens · Türkiye
1012
-15
🇹🇷 Khmer · Türkiye
997
-15
🇨🇱 Burgundians · Chile
966
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,370 11:59 17:29 31:19 ⛏ Fast Castle
34 1,844 12:28 17:08 34:30 ⛏ Fast Castle
34 1,866 12:42 17:33 36:17 ⛏ Fast Castle
25 1,356 10:43 15:59 29:24 ⛏ Fast Castle
23 1,251 11:22 15:16 30:43 ⛏ Fast Castle
22 1,227 10:13 18:30 36:33 ⛏ Fast Castle
22 1,229 12:15 20:15 29:23 ⚔ Scout Rush
17 951 12:43 18:53 34:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,720 68,531 22,120 3,020 116,391 123,035
46,980 16,865 21,060 3,000 87,905 98,528
43,240 19,485 9,650 850 73,225 85,617
26,730 25,268 17,725 3,095 72,818 92,721
14,550 34,271 21,915 1,040 71,776 83,124
22,130 16,515 14,830 3,450 56,925 70,888
30,905 11,325 11,440 950 54,620 79,719
17,905 15,130 10,290 2,385 45,710 48,715
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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