AoeStats
← IGNASI

Arena

507930571Analyzed
2v2 RM · 11d ago on Sep 20, 2026· 37m 52s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Spanish · Belgium
1065
+18
🇧🇪 Romans · Belgium
1010
+20
🇪🇸 Italians · Spain
1224
-24
🇪🇸 Romans · Spain
988
-18
Player eAPM Actions Feudal Castle Imperial Opening
34 1,302 11:01 14:54 — ⚔ FC into Archers
24 896 11:33 20:54 — ⛏ Fast Castle
22 816 11:42 15:38 — ⛏ Fast Castle
21 790 10:52 17:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,790 8,710 4,345 1,600 28,445 30,889
11,295 7,995 3,135 980 23,405 24,846
5,600 6,910 3,645 230 16,385 16,876
6,425 3,575 1,460 750 12,210 16,802
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.