AoeStats
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Black Forest

507104807Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 51m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Franks · Belgium
1075
+13
🇸🇪 Ethiopians · Sweden
1066
+14
🇱🇹 Celts · Lithuania
1031
+15
🇪🇸 Hindustanis · Spain
1023
+15
🇪🇨 Byzantines · Ecuador
1037
-14
🇨🇴 Ethiopians · Colombia
1016
-15
🇺🇾 Italians · Uruguay
995
-14
🇨🇦 Malians · Canada
992
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,596 11:49 17:04 33:24 ⛏ Fast Castle
27 1,419 12:49 16:43 36:45 ⛏ Fast Castle
26 1,343 13:10 16:53 34:10 ⛏ Fast Castle
23 1,200 13:58 19:09 35:43 ⛏ Fish Boom FC
22 1,164 10:49 19:42 42:01 ⛏ Fish Boom FC
17 860 12:04 20:57 39:03 ⛏ Fast Castle
12 615 12:33 18:40 31:35 ⛏ Fast Castle
11 587 12:58 21:16 37:57 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
32,105 20,918 16,580 3,925 73,528 93,075
19,605 32,705 15,370 1,680 69,360 81,504
22,485 22,638 17,780 1,290 64,193 75,409
18,845 26,641 15,805 2,180 63,471 74,820
24,510 13,045 16,910 3,550 58,015 64,552
17,595 19,170 16,055 2,440 55,260 65,892
27,700 13,931 7,665 2,635 51,931 56,587
15,270 13,580 6,665 1,910 37,425 44,793
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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