Fortress
507255444Analyzed4v4 RM
·
13d ago on Sep 17, 2026·
47m 1s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
lsh2911
B
Feudal Age
7:56
vs 7:49
btm 45%
Castle Age
12:09
vs 12:34
top 40%
Imperial Age
26:49
vs 28:24
top 35%
eAPM
21
vs 25
btm 34%
First military
27:46
vs 15:31
btm 4%
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:46 (Mameluke) — later than 96% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 12:09
一梦千年
B
Feudal Age
8:15
vs 7:49
btm 32%
Castle Age
12:16
vs 12:34
top 43%
Imperial Age
19:34
vs 28:24
top 3%
eAPM
24
vs 25
btm 47%
First military
19:40
vs 15:31
btm 25%
▲
Fast Imperial Age at 19:34 — faster than 97% of analysed players on Fortress
▼
Loom after the Feudal click (16:25) — usually safest before it
▲
Town centers almost never idle — 16s across the first 12:16
再见也是梦
A
Feudal Age
7:22
vs 7:49
top 29%
Castle Age
11:29
vs 12:34
top 19%
Imperial Age
34:06
vs 28:24
btm 14%
eAPM
43
vs 25
top 12%
First military
11:33
vs 15:31
top 11%
▲
Fast Feudal Age at 7:22 — faster than 71% of analysed players on Fortress
▲
Fast Castle Age at 11:29 — faster than 81% of analysed players on Fortress
▼
Slow Imperial Age at 34:06 — slower than 86% of analysed players on Fortress
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (29:07) — usually safest before it
▲
Early military at 11:33 (Samurai) — earlier than 89% of analysed players on Fortress
▲
Town centers almost never idle — 0s across the first 11:29
班长
S
Feudal Age
7:37
vs 7:49
top 41%
Castle Age
11:38
vs 12:34
top 24%
Imperial Age
25:36
vs 28:24
top 22%
eAPM
44
vs 25
top 11%
First military
15:52
vs 15:31
btm 47%
▲
Fast Castle Age at 11:38 — faster than 76% of analysed players on Fortress
▲
Fast Imperial Age at 25:36 — faster than 78% of analysed players on Fortress
▲
High eAPM (44) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 11:38
[TAIDA] WH
A
Feudal Age
7:11
vs 7:49
top 20%
Castle Age
11:17
vs 12:34
top 14%
Imperial Age
31:44
vs 28:24
btm 25%
eAPM
53
vs 25
top 4%
First military
13:23
vs 15:31
top 30%
▲
Fast Feudal Age at 7:11 — faster than 80% of analysed players on Fortress
▲
Fast Castle Age at 11:17 — faster than 86% of analysed players on Fortress
▼
Slow Imperial Age at 31:44 — slower than 75% of analysed players on Fortress
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 11:16
[TAIDA]鯊魚辣椒
S
Feudal Age
6:47
vs 7:49
top 9%
Castle Age
11:24
vs 12:34
top 17%
Imperial Age
27:23
vs 28:24
top 41%
eAPM
36
vs 25
top 22%
First military
15:39
vs 15:31
btm 49%
▲
Fast Feudal Age at 6:47 — faster than 91% of analysed players on Fortress
▲
Fast Castle Age at 11:24 — faster than 83% of analysed players on Fortress
▲
High eAPM (36) — top quarter of analysed players
▲
Town centers almost never idle — 3s across the first 11:24
wun ren
C
Feudal Age
8:37
vs 7:49
btm 21%
Castle Age
14:26
vs 12:34
btm 23%
Imperial Age
25:35
vs 28:24
top 22%
eAPM
16
vs 25
btm 19%
First military
15:24
vs 15:31
top 49%
▼
Slow Feudal Age at 8:37 — slower than 79% of analysed players on Fortress
▼
Slow Castle Age at 14:26 — slower than 77% of analysed players on Fortress
▲
Fast Imperial Age at 25:35 — faster than 78% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 14:26
[TAIDA]= =
A
Feudal Age
7:14
vs 7:49
top 23%
Castle Age
12:26
vs 12:34
top 47%
Imperial Age
28:45
vs 28:24
btm 47%
eAPM
53
vs 25
top 4%
First military
16:07
vs 15:31
btm 45%
▲
Fast Feudal Age at 7:14 — faster than 77% of analysed players on Fortress
▲
High eAPM (53) — top quarter of analysed players
▼
Loom after the Feudal click (15:54) — usually safest before it
▲
Town centers almost never idle — 23s across the first 12:26