Arabia
503117555Analyzed1v1 RM
·
1mo ago on Aug 30, 2026·
54m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
PolloPolloPolla
249 units ordered
Halberdier101
Heavy Cavalry Archer67
Kipchak35
Elite Skirmisher16
Capped Ram11
Spearman6
Monk5
Skirmisher4
Pikeman3
Trebuchet1
First military 12:25 — Spearman
default
164 units ordered
Steppe Lancer100
Elite Skirmisher23
Archer11
Scout Cavalry10
Crossbowman6
Cavalry Archer6
Trebuchet3
Skirmisher2
Spearman2
Light Cavalry1
First military 12:34 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
PolloPolloPolla’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
default’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3