AoeStats
← Maxtol

Arabia

508421076Analyzed
1v1 RM · 10d ago on Sep 22, 2026· 48m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
658
+19
🇪🇸 Vikings · Spain
733
-19
Player eAPM Actions Feudal Castle Imperial Opening
20 963 11:22 15:02 33:20 ⛏ Fast Castle
12 585 11:29 18:13 34:38

Resources

Player Food Wood Gold Stone Spent Collected
20,150 13,022 11,220 1,795 46,187 59,886
16,455 8,755 7,760 3,000 35,970 40,895
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.