AoeStats
← Frank

Arena

504311460Analyzed
4v4 RM · 29d ago on Sep 4, 2026· 44m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Goths · United Kingdom
1028
+12
🇬🇧 Huns · United Kingdom
1021
+12
🇬🇧 Spanish · United Kingdom
988
+14
🇬🇧 Byzantines · United Kingdom
986
+13
🇹🇷 Byzantines · Türkiye
969
-14
🇵🇱 Britons · Poland
962
-14
🇹🇷 Khmer · Türkiye
917
-12
🇹🇷 Inca · Türkiye
903
-11
Player eAPM Actions Feudal Castle Imperial Opening
47 2,100 10:52 15:55 28:57 ⛏ Fast Castle
43 1,950 12:07 21:25 34:49 ⛏ Fast Castle
38 1,691 11:46 16:29 33:07 ⛏ Fast Castle
37 1,680 10:40 14:19 30:54 ⛏ Fast Castle
33 1,497 11:36 15:24 30:40 ⛏ Fast Castle
19 864 10:35 19:20 37:50 ⛏ Fast Castle
15 669 13:46 18:14 32:44 ⛏ Fast Castle
14 629 12:01 17:04 31:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,515 15,140 17,445 1,050 60,150 71,109
22,115 15,490 12,315 2,350 52,270 57,818
23,185 16,210 6,915 2,430 48,740 56,019
22,870 15,050 8,590 950 47,460 59,312
22,750 14,825 6,940 1,700 46,215 56,742
17,720 17,245 7,715 3,050 45,730 55,395
15,125 16,765 10,355 985 43,230 55,127
15,745 8,360 7,090 1,740 32,935 37,854
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.