AoeStats
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Black Forest

503695119Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 59m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
1089
+14
🇺🇸 Malians · United States
1041
+16
🇵🇪 Magyars · Peru
1029
+16
🇫🇮 Goths · Finland
1020
+17
🇦🇷 Japanese · Argentina
1063
-17
🇸🇰 Bohemians · Slovakia
1058
-17
🇮🇹 Italians · Italy
1019
-15
🇳🇱 Spanish · Netherlands
1000
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,922 12:21 17:08 30:01 ⛏ Fast Castle
31 1,833 11:15 19:02 33:44 ⛏ Fast Castle
28 1,673 13:24 17:01 39:14 ⛏ Fish Boom FC
24 1,431 12:12 16:07 35:27 ⛏ Fast Castle
20 1,211 13:18 17:08 35:11 ⛏ Fast Castle
19 1,147 13:47 32:52 48:46
19 1,157 11:35 18:23 32:21 ⛏ Fast Castle
13 769 15:39 26:24 43:40 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
58,590 15,005 23,810 950 98,355 108,109
30,465 19,524 22,695 5,160 77,844 93,557
19,020 27,550 15,150 4,400 66,120 93,778
24,300 28,802 10,185 1,625 64,912 100,584
21,550 17,183 9,285 2,260 50,278 61,556
19,680 13,735 13,480 1,070 47,965 76,547
20,155 9,762 7,730 2,540 40,187 49,566
13,385 11,550 4,840 1,570 31,345 41,455
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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