AoeStats
← Henkjood

MegaRandom

507817754Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 40m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1146
+15
🇲🇽 Persians · Mexico
1131
+16
🇹🇷 Hindustanis · Türkiye
1125
+16
🇨🇦 Armenians · Canada
1104
+17
🇳🇱 Mongols · Netherlands
1233
-20
🇨🇱 Saracens · Chile
1168
-18
🇳🇱 Spanish · Netherlands
1147
-17
🇳🇱 Cumans · Netherlands
954
-9
Player eAPM Actions Feudal Castle Imperial Opening
44 1,778 9:50 14:21 31:50 ⛏ Fast Castle
31 1,251 12:29 19:32 38:16 ⛏ Fast Castle
30 1,220 11:29 16:13 — ⛏ Fast Castle
28 1,136 13:38 21:42 — ⛏ Fish Boom
25 1,027 12:18 16:46 33:48 ⛏ Fish Boom FC
22 878 12:03 19:37 — ⚔ Fish Boom into Archers
20 825 9:47 18:47 37:26 ⚔ Archer Rush
15 615 10:52 21:05 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,525 18,500 15,285 3,210 49,520 55,530
16,135 12,746 4,850 950 34,681 36,068
14,960 9,669 6,445 1,600 32,674 40,450
8,755 9,350 3,310 1,755 23,170 25,736
7,635 8,213 5,285 1,690 22,823 25,286
9,035 6,106 2,315 1,500 18,956 22,470
8,915 4,511 2,085 1,500 17,011 17,817
4,515 3,334 530 110 8,489 10,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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