AoeStats
← Henkjood

Arena

507809919Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 39m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Turks · Netherlands
1226
+7
🇲🇽 Khitans · Mexico
1110
+11
🇺🇾 Magyars · Uruguay
1055
+13
🇳🇱 Celts · Netherlands
936
+18
🇹🇷 Mongols · Türkiye
1030
-14
🇹🇷 Huns · Türkiye
1018
-13
🇹🇷 Ethiopians · Türkiye
1003
-12
🇹🇷 Wei · Türkiye
938
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 1,831 11:16 15:08 29:24 ⛏ Fast Castle
32 1,286 11:03 14:56 20:28 ◆ FC into Fast Imp
29 1,148 11:21 15:25 27:47 ⛏ Fast Castle
26 1,031 11:08 15:10 36:43 ⛏ Fast Castle
21 830 11:27 15:31 35:51 ⛏ Fast Castle
18 708 10:43 15:09 — ⛏ Fast Castle
14 546 11:29 16:20 31:01 ⛏ Fast Castle
13 529 11:22 16:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,645 14,280 9,265 2,000 43,190 46,960
12,275 12,270 7,985 850 33,380 36,963
19,355 8,020 2,250 850 30,475 33,671
14,930 4,970 4,985 1,500 26,385 28,490
11,100 7,900 3,470 850 23,320 27,390
8,845 5,445 4,320 2,250 20,860 21,967
7,385 5,755 6,725 0 19,865 23,108
7,075 5,695 850 950 14,570 16,744
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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