AoeStats
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Black Forest

510387512Analyzed
4v4 RM · 19h ago on Sep 30, 2026· 76m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
686
+17
🇫🇷 Ethiopians · France
671
+18
🇵🇪 Turks · Peru
624
+20
🇺🇸 Teutons · United States
588
+20
🇷🇺 Turks · Russia
951
-107
🇷🇺 Goths · Russia
709
-19
🇷🇺 Byzantines · Russia
610
-24
🇧🇬 Lithuanians · Bulgaria
572
-22
Player eAPM Actions Feudal Castle Imperial Opening
34 2,624 11:19 19:19 38:24 ⛏ Fast Castle
25 1,936 12:45 24:34 39:01 ⚔ M@A Rush
24 1,828 17:15 29:46 45:03 ⛏ Fast Castle
23 1,738 13:15 23:23 45:53 ⚔ Scout Rush
16 1,216 13:21 33:05 50:35 ⛏ Fast Castle
15 1,181 14:14 23:40 47:00 ⛏ Fish Boom FC
12 892 19:15 25:00 49:36 ⛏ Fast Castle
10 750 11:45 23:47 37:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,780 24,000 39,770 2,275 107,825 116,894
56,710 19,615 23,065 3,385 102,775 117,996
35,445 41,455 15,120 3,940 95,960 109,065
27,140 28,063 21,950 4,275 81,428 85,622
25,805 23,600 26,215 1,615 77,235 111,725
30,410 18,465 21,330 3,040 73,245 91,063
28,580 16,248 11,110 2,350 58,288 62,120
16,805 14,147 7,875 3,825 42,652 50,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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