Arabia
510192884Analyzed1v1 RM
·
23h ago on Sep 29, 2026·
55m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
zXproXz
161 units ordered
Pikeman40
Rattan Archer38
Battering Ram16
Long Swordsman16
Man-at-Arms15
Skirmisher15
Spearman11
Elite Skirmisher6
Militia1
Scout Cavalry1
Monk1
Trebuchet1
First military 11:23 — Militia
JFGPLA02
59 units ordered
Gbeto24
Spearman13
Skirmisher9
Scout Cavalry5
Cavalry Archer4
Militia2
Petard2
First military 13:04 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
zXproXz’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
JFGPLA02’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3