AoeStats
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Black Forest

507130077Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 83m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1144
+12
🇦🇷 Celts · Argentina
1019
+17
🇦🇷 Romans · Argentina
981
+18
🇦🇷 Mongols · Argentina
976
+18
🇫🇷 Slavs · France
1052
-17
🇧🇪 Goths · Belgium
1038
-16
🇩🇪 Jurchens · Germany
1026
-16
🇦🇹 Vietnamese · Austria
1021
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 3,082 13:49 16:32 36:51 ⛏ Fast Castle
37 3,063 14:05 19:18 38:06 ⛏ Fast Castle
34 2,808 11:58 18:47 34:47 ⛏ Fast Castle
30 2,467 10:58 18:50 39:42 ⛏ Fast Castle
19 1,619 12:50 18:07 36:47 ⛏ Fast Castle
12 975 13:00 18:38 50:44 ⛏ Fast Castle
12 965 14:27 19:47 34:48 ⛏ Fast Castle
10 860 13:51 20:12 35:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,870 50,660 42,445 3,910 133,885 152,919
51,860 29,175 22,950 7,390 111,375 112,366
36,155 39,945 27,165 3,630 106,895 128,559
29,155 30,922 23,140 6,660 89,877 162,613
22,145 25,857 14,330 1,645 63,977 73,346
17,100 17,311 11,985 2,905 49,301 63,274
17,470 15,737 9,975 2,490 45,672 60,291
15,475 10,868 6,155 2,800 35,298 41,260
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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