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← Master Commander

Black Forest

505035957Analyzed
2v2 RM · 24d ago on Sep 7, 2026· 30m 35s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Goths · Canada
888
+17
🇦🇿 Persians · Azerbaijan
874
+17
901
-48
🇨🇳 Khmer · China
901
-48
Compared against 331,602 analysed team-game players on Black Forest.
trn25 B
Feudal Age 12:16 vs 12:30
top 45%
Castle Age 19:37 vs 19:38
top 50%
Imperial Age 29:55 vs 34:30
top 12%
eAPM 13 vs 23
btm 16%
First military 20:04 vs 22:13
top 37%
▲ Fast Imperial Age at 29:55 — faster than 88% of analysed players on Black Forest
▼ Low eAPM (13) — busier hands win idle time back
▲ Town centers almost never idle — 7s across the first 19:37
Master Commander D
Feudal Age 13:11 vs 12:30
btm 36%
Castle Age 26:20 vs 19:38
btm 11%
Imperial Age — vs 34:30
btm 0%
eAPM 18 vs 23
btm 34%
First military 10:30 vs 22:13
top 4%
▼ Slow Castle Age at 26:20 — slower than 89% of analysed players on Black Forest
▲ Early military at 10:30 (Militia) — earlier than 96% of analysed players on Black Forest
▲ Town centers almost never idle — 15s across the first 26:20
泡1泡 S
Feudal Age 10:54 vs 12:30
top 13%
Castle Age 15:34 vs 19:38
top 9%
Imperial Age — vs 34:30
btm 0%
eAPM 41 vs 23
top 11%
First military 17:54 vs 22:13
top 25%
▲ Fast Feudal Age at 10:54 — faster than 87% of analysed players on Black Forest
▲ Fast Castle Age at 15:34 — faster than 91% of analysed players on Black Forest
▲ High eAPM (41) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 5s across the first 15:34
摸腻细(恩师宇澄) A
Feudal Age 12:16 vs 12:30
top 45%
Castle Age 20:20 vs 19:38
btm 44%
Imperial Age — vs 34:30
btm 0%
eAPM 35 vs 23
top 19%
First military 16:21 vs 22:13
top 18%
▲ High eAPM (35) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 16:21 (Scout Cavalry) — earlier than 82% of analysed players on Black Forest
▲ Town centers almost never idle — 34s across the first 20:20
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