AoeStats
← 河北彩花

Arena

510051787Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 41m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Britons · Netherlands
1210
+12
🇨🇳 Poles · China
1167
+14
🇬🇷 Mongols · Greece
1141
+15
🇨🇳 Sicilians · China
1086
+17
🇲🇴 Cumans · Macao SAR China
1215
-19
🇬🇧 Berbers · United Kingdom
1087
-13
1082
-13
🇨🇳 Teutons · China
1081
-13
Compared against 538,742 analysed team-game players on Arena.
deRoode A
Feudal Age 10:17 vs 10:55
top 23%
Castle Age 14:29 vs 16:03
top 13%
Imperial Age 32:18 vs 32:17
top 50%
eAPM 26 vs 27
btm 47%
First military 22:28 vs 18:52
btm 28%
▲ Fast Feudal Age at 10:17 — faster than 77% of analysed players on Arena
▲ Fast Castle Age at 14:29 — faster than 87% of analysed players on Arena
▼ Loom after the Feudal click (13:02) — usually safest before it
▲ Town centers almost never idle — 44s across the first 14:29
^_^ B
Feudal Age 11:49 vs 10:55
btm 20%
Castle Age 16:11 vs 16:03
btm 48%
Imperial Age 28:53 vs 32:17
top 18%
eAPM 32 vs 27
top 38%
First military 20:24 vs 18:52
btm 39%
▼ Slow Feudal Age at 11:49 — slower than 80% of analysed players on Arena
▲ Fast Imperial Age at 28:53 — faster than 82% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 16:11
casuai S
Feudal Age 10:13 vs 10:55
top 20%
Castle Age 15:22 vs 16:03
top 36%
Imperial Age 29:40 vs 32:17
top 25%
eAPM 51 vs 27
top 7%
First military 16:39 vs 18:52
top 29%
▲ Fast Feudal Age at 10:13 — faster than 80% of analysed players on Arena
▲ Fast Imperial Age at 29:40 — faster than 75% of analysed players on Arena
▲ High eAPM (51) — top quarter of analysed players
▲ Town centers almost never idle — 7s across the first 15:21
gpal23 B
Feudal Age 12:00 vs 10:55
btm 17%
Castle Age 16:59 vs 16:03
btm 37%
Imperial Age 30:06 vs 32:17
top 30%
eAPM 31 vs 27
top 41%
First military 28:07 vs 18:52
btm 9%
▼ Slow Feudal Age at 12:00 — slower than 83% of analysed players on Arena
▲ Fast Imperial Age at 30:06 — faster than 70% of analysed players on Arena
▼ First military only at 28:07 (Mangudai) — later than 91% of analysed players on Arena
▲ Town centers almost never idle — 6s across the first 16:59
河北彩花 A
Feudal Age 9:41 vs 10:55
top 8%
Castle Age 20:45 vs 16:03
btm 14%
Imperial Age 27:58 vs 32:17
top 10%
eAPM 41 vs 27
top 17%
First military 18:48 vs 18:52
top 49%
▲ Fast Feudal Age at 9:41 — faster than 92% of analysed players on Arena
▼ Slow Castle Age at 20:45 — slower than 86% of analysed players on Arena
▲ Fast Imperial Age at 27:58 — faster than 90% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
juju9292 A
Feudal Age 9:55 vs 10:55
top 12%
Castle Age 15:40 vs 16:03
top 43%
Imperial Age 31:22 vs 32:17
top 42%
eAPM 31 vs 27
top 41%
First military 14:38 vs 18:52
top 12%
▲ Fast Feudal Age at 9:55 — faster than 88% of analysed players on Arena
▼ Loom after the Feudal click (13:58) — usually safest before it
▲ Early military at 14:38 (Spearman) — earlier than 88% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 15:40
[SKY] strider S
Feudal Age 10:16 vs 10:55
top 22%
Castle Age 14:18 vs 16:03
top 10%
Imperial Age 28:03 vs 32:17
top 11%
eAPM 38 vs 27
top 23%
First military 16:48 vs 18:52
top 31%
▲ Fast Feudal Age at 10:16 — faster than 78% of analysed players on Arena
▲ Fast Castle Age at 14:18 — faster than 90% of analysed players on Arena
▲ Fast Imperial Age at 28:03 — faster than 89% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 14:17
AFK or first to leave? EATMY ass B
Feudal Age 10:59 vs 10:55
btm 47%
Castle Age 15:08 vs 16:03
top 31%
Imperial Age 28:19 vs 32:17
top 13%
eAPM 22 vs 27
btm 34%
First military 19:52 vs 18:52
btm 43%
▲ Fast Imperial Age at 28:19 — faster than 87% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 3s across the first 15:08
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