AoeStats
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Arena

507697653Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 37m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇴 Goths · Macao SAR China
1167
+15
1136
+16
🇺🇸 Persians · United States
1129
+16
🇭🇰 Sicilians · Hong Kong SAR China
1123
+16
🇷🇺 Spanish · Russia
1211
-19
🇬🇧 Byzantines · United Kingdom
1118
-15
🇩🇪 Hindustanis · Germany
1116
-15
🇬🇪 Magyars · Georgia
1091
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,446 10:09 17:29 35:28 ⛏ Fast Castle
37 1,378 9:53 14:12 33:21 ⛏ Fast Castle
28 1,039 11:12 14:51 30:44 ⛏ Fast Castle
24 885 11:08 16:59 28:26 ⛏ Fast Castle
22 831 11:08 15:20 33:13 ⛏ Fast Castle
21 799 12:15 18:49 29:53 ⛏ Fast Castle
19 718 10:54 15:49 31:53 ⛏ Fast Castle
8 306 — — —

Resources

Player Food Wood Gold Stone Spent Collected
21,255 12,360 9,260 1,645 44,520 56,458
20,355 14,425 6,225 2,225 43,230 47,893
14,695 12,596 5,980 1,800 35,071 39,136
12,930 8,555 7,110 945 29,540 36,984
12,805 9,545 4,915 2,250 29,515 32,485
10,840 8,241 2,960 2,800 24,841 26,997
7,515 5,760 2,660 1,445 17,380 18,816
1,000 370 50 0 1,420 2,787
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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