AoeStats
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Arena

509879318Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 51m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bohemians · Italy
1243
+12
🇨🇳 Ethiopians · China
1238
+13
🇯🇵 Turks · Japan
1203
+14
🇨🇳 Sicilians · China
1193
+14
🇨🇳 Gurjaras · China
1247
-16
🇹🇼 Shu · Taiwan
1221
-16
🇹🇼 Cumans · Taiwan
1097
-11
🇹🇼 Armenians · Taiwan
1077
-10
Player eAPM Actions Feudal Castle Imperial Opening
47 2,390 9:54 14:37 46:32 ⛏ Fast Castle
47 2,419 9:19 15:15 36:37 ⚔ FC into Archers
42 2,139 10:02 24:50 46:42
35 1,816 11:54 15:55 — ⛏ Fast Castle
25 1,295 10:15 14:03 29:09 ⛏ Fast Castle
24 1,210 10:42 14:33 34:16 ⛏ Fast Castle
24 1,223 10:50 17:11 — ⛏ Fast Castle
22 1,125 10:17 13:54 30:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,780 21,070 10,970 11,190 75,010 103,733
39,660 14,005 10,655 3,000 67,320 79,047
25,140 17,925 10,350 2,970 56,385 73,690
22,740 17,665 14,055 1,500 55,960 60,734
27,050 17,250 7,330 2,800 54,430 58,162
11,900 15,135 10,995 1,650 39,680 48,071
12,265 10,240 3,360 2,250 28,115 28,388
10,265 11,315 4,355 1,050 26,985 29,957
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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