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Arena

507763372Analyzed
1v1 RM · 12d ago on Sep 19, 2026· 29m 2s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
1402
+16
🇮🇳 Khmer · India
1400
-16

Win probability

web's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
Eby A
Feudal Age 11:16 vs 10:54
btm 36%
Castle Age 14:59 vs 16:19
top 23%
Imperial Age 28:33 vs 32:19
top 15%
eAPM 41 vs 27
top 19%
First military 12:36 vs 17:05
top 8%
▲ Fast Castle Age at 14:59 — faster than 77% of analysed players on Arena
▲ Fast Imperial Age at 28:33 — faster than 85% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
▼ Loom after the Feudal click (22:20) — usually safest before it
▲ Early military at 12:36 (Scout Cavalry) — earlier than 92% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:59
web A
Feudal Age 10:45 vs 10:54
top 43%
Castle Age 14:33 vs 16:19
top 13%
Imperial Age — vs 32:19
btm 0%
eAPM 31 vs 27
top 38%
First military 12:49 vs 17:05
top 10%
▲ Fast Castle Age at 14:33 — faster than 87% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Early military at 12:49 (Scout Cavalry) — earlier than 90% of analysed players on Arena
▲ Town centers almost never idle — 8s across the first 14:33
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