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Arena

507753318Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 39m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1474
+10
🇨🇳 Dravidians · China
1329
+16
🇨🇳 Burgundians · China
1245
+19
🇨🇳 Saracens · China
1237
+20
🇮🇹 Bohemians · Italy
1364
-18
🇬🇷 Chinese · Greece
1335
-17
🇺🇸 Hindustanis · United States
1306
-15
🇺🇾 Mongols · Uruguay
1303
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 2,480 10:31 25:24 — ⛏ Fast Castle
59 2,334 8:05 23:23 34:33 ⚔ Towers FC
41 1,601 10:52 15:12 28:51 ⛏ Fast Castle
33 1,320 11:01 14:44 28:19 ⛏ Fast Castle
29 1,163 10:42 14:39 32:36 ⛏ Fast Castle
27 1,085 11:13 15:10 28:38 ⛏ Fast Castle
22 862 10:54 16:06 29:41 ⛏ Fast Castle
22 862 10:56 15:33 30:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,155 11,440 8,890 200 46,685 53,546
23,180 9,890 12,490 300 45,860 55,109
18,540 14,102 12,050 1,065 45,757 52,109
20,570 8,455 11,155 1,500 41,680 43,599
18,395 11,705 6,595 2,480 39,175 53,981
19,230 10,370 8,140 800 38,540 43,995
16,185 12,568 3,590 1,660 34,003 36,622
7,640 8,801 4,465 3,495 24,401 27,420
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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