AoeStats
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Black Forest

504828527Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 67m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Franks · Switzerland
821
+12
🇲🇽 Franks · Mexico
817
+12
🇩🇪 Byzantines · Germany
806
+13
🇸🇪 Ethiopians · Sweden
783
+18
🇸🇪 Khmer · Sweden
928
-20
🇸🇪 Britons · Sweden
699
-11
🇸🇪 Persians · Sweden
686
-11
🇸🇪 Bohemians · Sweden
636
-9
Player eAPM Actions Feudal Castle Imperial Opening
34 2,277 15:17 24:20 36:00 ⚔ M@A into Skirms
25 1,679 14:30 20:57 32:28 ⚔ FC into Skirms
24 1,618 14:07 23:25 34:27 ⚔ Fish Boom into Archers
21 1,402 11:40 22:17 31:44 ⛏ Fish Boom FC
20 1,353 11:12 16:50 34:12 ⛏ Fish Boom FC
16 1,097 10:42 20:52 33:15 ⛏ Fish Boom FC
13 847 13:48 19:46 36:32 ⛏ Fast Castle
10 669 12:52 22:00 36:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,800 35,193 18,070 3,865 107,928 120,666
46,215 37,078 18,865 1,985 104,143 117,204
37,080 29,804 17,435 3,845 88,164 89,485
36,405 22,056 21,410 3,650 83,521 87,570
20,175 36,250 18,300 4,430 79,155 90,354
33,395 23,181 19,385 1,170 77,131 88,182
19,960 27,804 19,420 3,000 70,184 106,674
25,685 23,270 13,090 3,070 65,115 90,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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