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Arena

511065873Analyzed
4v4 RM · 7h ago on Oct 3, 2026· 46m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Vikings · Peru
1045
+15
🇪🇸 Chinese · Spain
1031
+16
🇨🇳 Britons · China
1024
+16
🇫🇷 Goths · France
1018
+16
🇲🇽 Romans · Mexico
1052
-16
🇺🇸 Khmer · United States
1031
-16
🇬🇹 Italians · Guatemala
1025
-16
🇲🇽 Saracens · Mexico
1006
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,568 10:42 15:07 39:09 ⛏ Fast Castle
44 2,031 11:02 15:34 44:14 ⛏ Fast Castle
34 1,595 10:26 15:10 31:07 ⛏ Fast Castle
28 1,286 9:56 13:57 30:21 ⛏ Fast Castle
28 1,305 12:27 17:04 33:16 ⛏ Fast Castle
25 1,176 8:56 14:24 31:26 ⛏ Fast Castle
23 1,041 10:14 16:53 35:13 ⛏ Fast Castle
16 759 11:21 16:00 36:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,855 13,445 10,135 2,900 54,335 61,060
25,260 17,510 7,805 975 51,550 61,884
19,990 18,625 10,365 2,350 51,330 60,001
15,315 19,180 9,740 2,525 46,760 58,152
16,970 12,430 12,305 1,500 43,205 50,795
16,655 15,780 6,480 2,610 41,525 47,689
15,000 9,905 6,550 4,135 35,590 41,931
13,475 9,995 8,410 1,400 33,280 42,030
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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