AoeStats
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Arabia

509380977Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 44m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Burgundians · Vietnam
1781
+9
🇺🇸 Romans · United States
1698
+12
🇦🇺 Japanese · Australia
1691
+13
🇻🇳 Burmese · Vietnam
1642
+15
🇩🇪 Poles · Germany
1627
-13
🇹🇷 Khitans · Türkiye
1625
-12
🇦🇷 Cumans · Argentina
1620
-12
🇹🇼 Dravidians · Taiwan
1611
-12
Player eAPM Actions Feudal Castle Imperial Opening
85 3,783 8:46 22:55 41:38 ⚔ Scout Rush
70 3,111 8:56 26:39 — ⚔ Scout Rush
67 2,977 8:58 23:39 37:32 ⚔ Archer Rush
67 2,945 8:27 20:55 42:13 ⚔ Scout Rush
56 2,500 8:48 22:55 40:36 ⚔ Archer Rush
55 2,451 9:21 24:10 39:33 ⚔ Archer Rush
47 2,067 8:47 22:09 — ⚔ Scout Rush
43 1,917 8:43 25:20 42:24 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
21,105 14,093 14,160 2,260 51,618 52,757
24,000 13,640 9,350 430 47,420 48,447
14,905 14,693 9,025 2,280 40,903 41,728
19,825 9,852 8,770 1,705 40,152 42,216
13,475 14,563 10,060 1,500 39,598 43,141
18,360 10,137 8,170 1,335 38,002 42,824
11,675 13,103 8,765 1,500 35,043 36,609
10,700 11,541 9,015 200 31,456 36,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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