AoeStats
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Hill Fort

506617228Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 27m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Celts · Russia
747
+13
🇬🇧 Slavs · United Kingdom
711
+15
🇨🇳 Britons · China
689
+16
🇨🇳 Persians · China
647
+17
🇨🇳 Persians · China
825
-20
🇸🇰 Britons · Slovakia
787
-20
🇩🇰 Japanese · Denmark
610
-12
🇧🇷 Khmer · Brazil
513
-9
Player eAPM Actions Feudal Castle Imperial Opening
54 1,494 10:55 17:57 — ⛏ Fast Castle
23 623 11:29 15:51 — ⛏ Fast Castle
19 510 10:36 19:13 — ⛏ Fast Castle
18 500 11:34 21:40 — ⛏ Fast Castle
16 433 12:36 17:21 — ⛏ Fast Castle
14 387 8:57 21:40 — ⛏ Fast Castle
11 316 15:19 — — ⚔ Towers into Fish Boom into Archers
10 267 11:09 17:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,800 7,720 350 200 18,070 20,605
7,675 3,755 250 950 12,630 13,922
6,440 4,415 350 850 12,055 13,948
6,265 4,145 665 440 11,515 13,170
5,400 4,485 690 850 11,425 13,296
3,680 3,360 2,230 0 9,270 10,446
3,650 4,370 635 425 9,080 11,428
3,950 2,970 390 0 7,310 8,202
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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