AoeStats
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Arabia

507964891Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 49m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1204
+15
🇨🇳 Khitans · China
1175
+16
🇮🇳 Aztecs · India
1134
+17
🇨🇳 Magyars · China
1075
+20
🇪🇸 Celts · Spain
1195
-18
🇹🇷 Franks · Türkiye
1186
-18
🇫🇮 Goths · Finland
1152
-16
🇫🇮 Ethiopians · Finland
1133
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,717 9:31 24:22 40:34 ⚔ Archers into Skirms
31 1,516 11:33 17:20 46:05 ⚔ FC into Scouts
28 1,384 9:25 22:54 46:07 ⚔ M@A Rush
26 1,286 10:26 16:25 30:57 ⛏ Fast Castle
23 1,158 9:54 24:05 — ⚔ Archers into Skirms
23 1,160 11:23 22:10 — ⛏ Fast Castle
20 976 12:17 16:15 32:04 ⛏ Fast Castle
15 746 16:15 27:25 44:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,385 10,375 16,770 1,325 69,855 75,227
21,615 13,046 11,165 3,830 49,656 63,364
13,420 19,709 12,470 1,800 47,399 51,028
22,675 12,573 8,385 3,305 46,938 49,321
17,625 10,784 8,765 2,860 40,034 47,809
18,890 13,851 2,935 850 36,526 37,668
w
7,525 9,016 1,185 1,800 19,526 21,720
5,300 6,367 3,240 100 15,007 15,651
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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