AoeStats
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Arena

507958620Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 51m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Ethiopians · Spain
1294
+11
🇨🇳 Italians · China
1262
+12
🇫🇮 Cumans · Finland
1115
+18
🇹🇼 Slavs · Taiwan
1111
+17
🇨🇭 Bengalis · Switzerland
1198
-16
🇦🇹 Japanese · Austria
1175
-15
🇨🇭 Romans · Switzerland
1157
-14
🇩🇪 Armenians · Germany
1129
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,713 10:28 14:25 25:13 ⛏ Fast Castle
43 2,213 10:04 15:31 38:23 ⛏ Fast Castle
39 2,030 9:47 21:52 41:08 ⛏ Fast Castle
32 1,666 10:11 14:01 — ⛏ Fast Castle
32 1,686 10:02 14:00 — ⚔ FC into Archers
29 1,520 11:44 16:59 32:14 ⛏ Fast Castle
26 1,353 13:53 25:51 41:09
21 1,076 10:55 15:22 32:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,205 18,045 25,180 1,050 89,480 93,685
35,900 28,260 13,710 1,060 78,930 90,622
32,935 16,364 20,560 2,900 72,759 80,351
30,650 25,340 13,215 1,685 70,890 76,873
24,000 17,080 17,880 1,500 60,460 71,915
23,175 19,475 5,140 1,500 49,290 55,079
17,440 16,025 2,090 1,150 36,705 37,804
13,960 13,315 6,450 2,175 35,900 39,786
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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