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Arena

507892756Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 38m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burmese · Germany
1917
+1
🇬🇹 Vietnamese · Guatemala
1566
+6
🇹🇷 Khmer · Türkiye
1543
+7
🇺🇸 Bengalis · United States
1415
+12
🇦🇺 Poles · Australia
1392
-8
🇨🇳 Slavs · China
1388
-8
🇧🇷 Khmer · Brazil
1370
-6
🇨🇴 Persians · Colombia
1288
-4
Player eAPM Actions Feudal Castle Imperial Opening
65 2,467 9:06 21:51 33:18 ⚔ Towers into Archers
31 1,198 10:25 14:50 29:09 ⛏ Fast Castle
28 1,052 10:41 22:37 34:32 ⚔ Archer Rush
28 1,062 10:49 14:56 33:40 ⛏ Fast Castle
28 1,062 10:00 13:04 31:32 ⛏ Fast Castle
28 1,074 10:39 15:06 30:45 ⛏ Fast Castle
27 1,014 10:00 13:21 27:09 ⛏ Fast Castle
24 909 11:08 37:54 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,870 15,080 17,470 950 64,370 67,785
29,115 18,760 7,080 4,400 59,355 64,275
17,830 16,500 5,765 2,350 42,445 50,253
17,330 15,910 4,825 2,170 40,235 48,640
14,560 11,920 7,460 1,700 35,640 38,383
19,365 8,510 4,720 1,500 34,095 43,792
12,005 11,012 5,285 2,025 30,327 32,233
6,155 3,573 550 380 10,658 11,534
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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